Misery

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I wanted to make a portrait to show somehow the misery and Pain that poor villages in Africa suffers from.
Used 3dsmax for basemesh adjusting , zbrush for mesh detailing ,Photoshop and mudbox for texturing and finally vray for rendering and shaders.
Used 3dsmax for basemesh adjusting , zbrush for mesh detailing ,Photoshop and mudbox for texturing and finally vray for rendering and shaders.

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User reviews
Average user rating from: 1 user(s)
Nice Sculpting
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Comments:
Nice work ~ keep it up~



















