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Shaolin MonkFeaturedHot

Shaolin Monk
MayaPhotoshopZbrush
a kung fu master in his everyday practice :)
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Editor reviews

 

awesome character

Overall rating: 
 
3.7
Presentation:
 
4.0
Visual Appeal:
 
4.0
Skill Level:
 
3.0
Composition:
 
4.0
Model:
 
3.5
Texture/Shaders:
 
3.5
Lighting/Rendering:
 
3.0
Pose:
 
4.5
Anatomy:
 
3.5
Realism:
 
4.0
2 of 2 people found the following review helpful
Comments:
this is a great piece of work mate, like I've said the composition is awesome, the stylisation is great, just thought it could do with some real development in the key areas I have listed, which I think would just lift it to that next level. They are fairly minor improvements. In particular just lifting the details in the skin as you have quite detail work in the cloth and hat, but the face seems to be less worked up, in comparison to other areas. Also the creasing seems to be lacking a little in the legs cloth, and the cuff of the jacket, I think would aid the the realism of the character, even if it is stylised. Also I would suggest making the skin slightly more specular, as the face a very plastic, or clay like feel. But mate this is a cool piece of work, would love to see it animated if your going to go that far.
tick_blue
Strong Points:love the composition, stylising is awesome.
exclamation
Weak Points:cloth could be worked up in places, and some textures lifted
recommend
Recommendations:improving the look of the facial textures, and adding more details to the creasing in cloth
 


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User reviews

Average user rating from: 12 user(s)

Overall rating: 
 
3.7
Presentation:
 
3.7   (12)
Visual Appeal:
 
4.1   (12)
Skill Level:
 
3.9   (12)
Composition:
 
3.7   (12)
Model:
 
3.7   (12)
Texture/Shaders:
 
3.6   (11)
Lighting/Rendering:
 
3.5   (11)
Pose:
 
4.4   (10)
Anatomy:
 
3.5   (9)
Realism:
 
2.5   (8)
 

Nice Pose.

Overall rating: 
 
3.8
Presentation:
 
4.0
Visual Appeal:
 
4.0
Skill Level:
 
4.0
Composition:
 
3.5
Model:
 
3.5
Texture/Shaders:
 
4.0
Lighting/Rendering:
 
3.0
Pose:
 
5.0
Anatomy:
 
4.0
Realism:
 
2.5
soulty Reviewed by soulty
July 19, 2011
Top 500 Reviewer
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Comments: (0)
0 of 0 people found the following review helpful
Comments:
maybe make a morph target for that or try a skinning plug in that allows shapes to be put into joints to hold the joint shape. If its only for a 2d image try using zbrushs transpose.
tick_blue
Strong Points:Its a great pose
exclamation
Weak Points:The lighting could be better
recommend
Recommendations:the bend in the knee is a bit like a puppet.

Awesome work. Love it.

Overall rating: 
 
4.1
Presentation:
 
4.5
Visual Appeal:
 
5.0
Skill Level:
 
4.5
Composition:
 
3.5
Model:
 
4.5
Texture/Shaders:
 
4.5
Lighting/Rendering:
 
3.5
Pose:
 
3.5
Anatomy:
 
4.0
Realism:
 
3.0
0 of 0 people found the following review helpful
Comments:
Great character design and execution in bringing him to life through 3D! I would really be intrigued to see the world he inhabits and how he moves. Also if you were to develop this guy, and his world, further maybe a young 'grasshopper' apprentice on the pole next to him :)
tick_blue
Strong Points:Absolutely love the design of the character. Really like the style of the texturing and shading too. The weave of the material on the inside of the hat is one of my favourite parts of the image. I also really like the shallow depth of field in the rendering, it really makes you feel like you are within the Monks small area of calm focus.
exclamation
Weak Points:This is really hard but maybe the Monks foot that he is standing on could maybe have a little more arch under the foot, and that is me being hyper-critical by the way :)
recommend
Recommendations:My first recommendation is one that has been raised a few times in other reviews, but I would really love to see Shaolin Monk animated. I imagine him to shuffle slowly when going about his every-day life but springing into action when fighting. My second recommendation/wish would be to see the world that Shaolin Monk inhabits. Maybe a temple, training ground or bamboo forest?

nice character

Overall rating: 
 
4.4
Presentation:
 
4.5
Visual Appeal:
 
4.5
Skill Level:
 
4.5
Composition:
 
4.0
Model:
 
4.5
Texture/Shaders:
 
4.5
Lighting/Rendering:
 
4.5
Pose:
 
5.0
Anatomy:
 
4.5
Realism:
 
3.5
CaliCg Reviewed by CaliCg
June 24, 2011
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Comments: (0)
0 of 0 people found the following review helpful
Comments:
i would like to see more!
tick_blue
Strong Points:great work! nice action pose, great compo and render skill, i like the character design too
exclamation
Weak Points:i would like to see this character in a china place, the blue background is a little boring for a such a nice character

Good Work

Overall rating: 
 
4.4
Presentation:
 
5.0
Visual Appeal:
 
4.5
Skill Level:
 
5.0
Composition:
 
4.5
Model:
 
4.0
Texture/Shaders:
 
4.0
Lighting/Rendering:
 
4.0
Pose:
 
4.5
Anatomy:
 
4.0
Realism:
 
N/A
Vee Reviewed by Vee
June 21, 2011
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Comments: (0)
0 of 0 people found the following review helpful
Comments:
Think this character is really cool due to the fact his character looks fun and quirky. However he is disciplined because he has complete balance lucky him.

think you captured his personality in his facial expression and his physical pose.


Vee
tick_blue
Strong Points:his personality shines though due to the character pose.

Super Work !!!!

Overall rating: 
 
3.7
Presentation:
 
4.0
Visual Appeal:
 
4.0
Skill Level:
 
4.5
Composition:
 
4.0
Model:
 
4.5
Texture/Shaders:
 
2.5
Lighting/Rendering:
 
3.0
Pose:
 
4.0
Anatomy:
 
3.5
Realism:
 
3.0
0 of 0 people found the following review helpful
Comments:
Hmmm isit Rigged ???

IF is Super or im really like to rig dis character it looks Awesome !!!

Good Work Bro !!!!!
tick_blue
Strong Points:I like Character Design !!!!
exclamation
Weak Points:--- Nothing Arms Slevis looks bigger tatz it -----
recommend
Recommendations:Rigging !!!

Is he Rigged?

Overall rating: 
 
3.7
Presentation:
 
2.5
Visual Appeal:
 
4.0
Skill Level:
 
4.0
Composition:
 
3.5
Model:
 
4.0
Texture/Shaders:
 
4.0
Lighting/Rendering:
 
3.5
Pose:
 
4.5
Anatomy:
 
4.0
Realism:
 
3.0
Romo Reviewed by Romo
June 13, 2011
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Comments: (1)
0 of 0 people found the following review helpful
Comments:
Is this guy rigged? I'd love to animate this guy. Good job man.
tick_blue
Strong Points:I like the stylized anatomy cayse tiy reakkt get an idea that hes a short old asian man.
exclamation
Weak Points:Should have had a more believable hand gesture that went with his face.. I was thinking maybe a look of peace with a more flowing hand gesture.

Nice work

Overall rating: 
 
3.6
Presentation:
 
3.5
Visual Appeal:
 
4.5
Skill Level:
 
3.5
Composition:
 
3.5
Model:
 
3.0
Texture/Shaders:
 
3.5
Lighting/Rendering:
 
3.0
Pose:
 
4.0
Anatomy:
 
N/A
Realism:
 
N/A
0 of 0 people found the following review helpful
Comments:
A very nice piece overall. Love the pose and stylisation to the character.
tick_blue
Strong Points:Really like the pose and expression on his face.
exclamation
Weak Points:Could improve the textures and shaders in places such as the skin.

Very Cool Looking

Overall rating: 
 
4.0
Presentation:
 
4.0
Visual Appeal:
 
5.0
Skill Level:
 
4.0
Composition:
 
4.0
Model:
 
4.0
Texture/Shaders:
 
4.0
Lighting/Rendering:
 
4.0
Pose:
 
5.0
Anatomy:
 
3.0
Realism:
 
3.0
0 of 0 people found the following review helpful
Comments:
I like the model overall. Just add in a background pic that matches his theme and you will be good to go.
tick_blue
Strong Points:I like the clothing and the overall look of the character. Reminds me of Kung-Fu panda.
exclamation
Weak Points:Needs background image to add to overall appeal.
recommend
Recommendations:Composite in either Photoshop and/or AfterEffects with a background image that is more visiually appealing.

Nice work

Overall rating: 
 
3.8
Presentation:
 
4.5
Visual Appeal:
 
4.0
Skill Level:
 
4.0
Composition:
 
4.0
Model:
 
4.0
Texture/Shaders:
 
4.0
Lighting/Rendering:
 
4.0
Pose:
 
4.5
Anatomy:
 
4.0
Realism:
 
1.0
Pacco Reviewed by Pacco
May 30, 2011
Top 50 Reviewer
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Comments: (0)
0 of 0 people found the following review helpful
Comments:
I really enjoyed the picture in it´s whole, the pose and the stylisation of you´re kunfu master. It is clean and clear. Some could argue that the background is too simple, but I like your choice to show only the charcter. I also think that the composition of the picture is really nice. Hope you´ll get to put it into motion. Good luck for your future works !
tick_blue
Strong Points:
Well presented. Nice posing.
exclamation
Weak Points:Still trying to figure out one. Maybe, there lacks a strong focus point inside the picture. The eye wanders around but doesn´t get to focus on something. But, since you´re introducing your charcter that maybe isn´t necessary.
recommend
Recommendations:Keep it up !

nice

Overall rating: 
 
3.9
Presentation:
 
3.5
Visual Appeal:
 
4.0
Skill Level:
 
4.0
Composition:
 
4.0
Model:
 
4.0
Texture/Shaders:
 
N/A
Lighting/Rendering:
 
N/A
Pose:
 
N/A
Anatomy:
 
N/A
Realism:
 
N/A
0 of 0 people found the following review helpful
Comments:
great man

Awasome Reander

Overall rating: 
 
1.0
Presentation:
 
0.5
Visual Appeal:
 
1.5
Skill Level:
 
0.5
Composition:
 
1.5
Model:
 
0.5
Texture/Shaders:
 
0.5
Lighting/Rendering:
 
2.5
Pose:
 
N/A
Anatomy:
 
0.5
Realism:
 
1.0
0 of 0 people found the following review helpful
Comments:
great work dude..... its really nice.
tick_blue
Strong Points:anatomy
exclamation
Weak Points:none..
recommend
Recommendations:...

love it!

Overall rating: 
 
3.8
Presentation:
 
4.0
Visual Appeal:
 
4.0
Skill Level:
 
4.0
Composition:
 
4.0
Model:
 
3.5
Texture/Shaders:
 
3.5
Lighting/Rendering:
 
3.5
Pose:
 
4.0
Anatomy:
 
N/A
Realism:
 
N/A
0 of 0 people found the following review helpful
Comments:
I'd like to see it animated! :P
tick_blue
Strong Points:great character, good work on the textures and shaders.
recommend
Recommendations:maybe add some work on the cloth around the arms.
 
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