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PRO - Garderium
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TOPIC: PRO - Garderium
#3762
Re:PRO - Garderium 1 Year, 2 Months ago  
Hey Dame!
Very cool idea to do the Garderium with its baby. It makes your creature even more believable and tells a story like David said.
Now that you have a clear idea of the sculpture you want to make, the only thing to do is.... SCULPT!
Keep it up bro.
Goldo_O
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#4242
Re:PRO - Garderium 1 Year, 2 Months ago  
Hi everyone,

Its been awhile since I was able to get back to this, I have started to work out more muscle structure and kinda where folds of skin would happen. I think my settled on the overall volumes for this creature. I have changed it abit from the original concept giving it more of a chisled face and a broader back. I also decided to have my pedestal on a slope to emphasize an upward journey!

PS: the young one is very WIP atm.



polygonhead
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Last Edit: 2009/06/16 23:55 By polygonhead.
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#4253
Re:PRO - Garderium 1 Year, 2 Months ago  
Nice ! they already look great.
gpepper
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#4282
Re:PRO - Garderium 1 Year, 2 Months ago  
Dameo! this is looking Hot! Keep going!
DTRAN
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#4404
Re:PRO - Garderium 1 Year, 2 Months ago  
It definitely looks muscular and chiseled, I can feel the weight on that supporting front arm, good stuff
scottimation
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#4409
Re:PRO - Garderium 1 Year, 2 Months ago  
Very cool - like the small dude
Flame
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#4713
Re:PRO - Garderium 1 Year, 2 Months ago  
Here is a quick update, I decided to spend a bit of time on the face! Its been hard to work and pull myself away from the game prototype!




Cheers!
polygonhead
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#4841
Re:PRO - Garderium 1 Year, 2 Months ago  
Ey bud! i am liking the textures you have on the sculpt right now. keep this going!!!
DTRAN
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#4906
Re:PRO - Garderium 1 Year, 2 Months ago  
love the little guy at the front and great pose, good stuff!
yeoman
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#4943
Re:PRO - Garderium 1 Year, 2 Months ago  
Very cool character Polygonhead! Great idea having a youngster in the scene as well and the composition of them both is really cool. Look forward to the next post mate.
Sinzalot
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#5262
Re:PRO - Garderium 1 Year, 2 Months ago  
@Domingos: Glad you like it
@shavedmonkey: Thank you very much, I wouldn't want to get in his way either!
@kingroaw: Thanks for the C&C, your right I was pushing the mesh around in a high level, I fixed all the pinching.
@Goldo_O: Thanks bud for all the support, Im gonna work on the pedistal next to really finish off the story
@gpepper: Thankyou friend!
@Flame: Thanks for the comment, I really liked your action hero
@scottimation: Cheers! I really want this sculpt to feel heavy
@DTRAN: Eyyyyyyyyye bud, thanks for the comment, I really want that skin over muscle look
@yeoman: Thanks, glad you like the little guy and pose
@Sinzalot: Cheers! Im pleased that you mentioned composition, it can make or break any artwork!

Okay....Here is a quick update and then i'm gonna focus on the final finish line and pedestal! After laying out some of the muscle groups, I then took my lowest sub div leveled mesh into max and took the cheap way out and turbo smoothed to uniform my mesh a bit more. I would usually build up another topology but I think i can get away with this cheap fix. I then take the mesh back into Zbrush and project all my details from my old mesh to the new smoothed one!



cheers!
polygonhead
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#5275
Re:PRO - Garderium 1 Year, 2 Months ago  
cool creature!

I really dig the face! it looks very alive!
energise
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