@Domingos: Glad you like it
@shavedmonkey: Thank you very much, I wouldn't want to get in his way either!
@kingroaw: Thanks for the C&C, your right I was pushing the mesh around in a high level, I fixed all the pinching.
@Goldo_O: Thanks bud for all the support, Im gonna work on the pedistal next to really finish off the story
@gpepper: Thankyou friend!
@Flame: Thanks for the comment, I really liked your action hero
@scottimation: Cheers! I really want this sculpt to feel heavy
@DTRAN: Eyyyyyyyyye bud, thanks for the comment, I really want that skin over muscle look
@yeoman: Thanks, glad you like the little guy and pose
@Sinzalot: Cheers! Im pleased that you mentioned composition, it can make or break any artwork!
Okay....Here is a quick update and then i'm gonna focus on the final finish line and pedestal! After laying out some of the muscle groups, I then took my lowest sub div leveled mesh into max and took the cheap way out and turbo smoothed to uniform my mesh a bit more. I would usually build up another topology but I think i can get away with this cheap fix. I then take the mesh back into Zbrush and project all my details from my old mesh to the new smoothed one!
cheers!