I appreciate the comments so far. So, here is another pre-production update...the last one for now so I can start modeling. The first image shows the back, and how the tail and spine will look. Even though he's on the heavier side, his back has to be pretty muscular to support his massive tail...which is great b/c I can explore both heavier skin and muscles.
I was also thinking, with a tail so long, he may need some more support. I'm toying with the idea of adding two feet on each side, or maybe a few smaller tails (tentacles), off of the main tail; probably the smaller tentacles.
In the second image, I'm trying to work out the spine. I don't want to use the usual spikey look, so I'm thinkin' about making either: small arcs of bone, or jagged pieces of bone on both sides of the center; similar to the bones in our vertebrae. Below that drawing, I have a quick sketch of the end of his tail.
Allllllrighty...I need to start modeling. I decided to try my first attempt at using ZSpheres. I would like to have a different pipeline in my arsenal, and what better time to try it out than now. May need some major crits though on technique
