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HURA (Wii Game... ish...)
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TOPIC: HURA (Wii Game... ish...)
#2345
HURA (Wii Game... ish...) 9 Months, 2 Weeks ago  
Dear CG Coach,

I am very excited to see that you have an open forum, I am still grateful for the help you gave my team and I during the Clockworks project and I hope that I can get some more feedback on my current game development.

Myself and two others are designing a game for the Wii. Although we do not have a dev kit we have access to Unity which will allow us to develop on PC and connect Wii remotes via Bluetooth. It also allows us to generate executable files which can then be distributed.

The concept is to create a 'pick up and play' game that uses the motion controls available with the wii-motes. The game is called HURA (Hamlington Underground Racing Association - working title!) and involves English stereotypes racing farmyard animals around a village environment.

We have a blog which we aim to update weekly (we are currently behind but will hopefully rectify that soon).We have just begun the production stage of the project and we would be really grateful for any mentoring you could offer, in regards to any aspect of the concept!

That's it for now - thanks for reading!

Sophie, John and Ian
Sophiekhara
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graphgraph
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Last Edit: 2009/05/27 04:28 By Sophiekhara.
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#2375
Re:HURA (Wii Game... ish...) 9 Months, 2 Weeks ago  
I'd just like to attach my work for today, as you can see I have been modelling the cow. I am worried about how the legs will move when they are so close to the body. I am also not so sure about the face, it is an improvement on my first attempt. Any feedback on topology would be great!

Sophiekhara
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graphgraph
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