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cgCoach Blog

Find out the latest news about industries for Feature Animation, VFX Films, and Next-Gen Games.

    Blog entries categorized under Software

    Mari 1.4

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Fri, 02 Dec 2011
    in Software

    The Foundry have released a new version Mari 1.4... there are some really cool new features!

    This is my favorite software by far for texturing!

    Rendering Synthetic Objects into Legacy Photographs

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Tue, 25 Oct 2011
    in Software

    Very impressive paper that came out 2011 SIGGRAPH Asia. For more reading about how it was done go to Kevin Karsch's website.

    Wacom Inkling

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Tue, 30 Aug 2011
    in Software

    Wacom has announced a pretty amazing product today, the Inkling. This so-called Digital Sketch Pen allows you to capture whatever you draw or write on a sketchbook or any kind of paper in digital form, “stroke by stroke”. Just insert a sheet of paper or a notebook into the receiver, use the Inkling Digital Pen and transfer your works to your computer to refine them digitally anytime later.

    Creating Tileable Textures in ZBrush

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Tue, 09 Aug 2011
    in Software

    A thorough tut from Andy Davies showing the techniques needed to efficiently create a realistic rubble pile by making a tileable ground mesh using Displacement maps and placing pre-made Polypainted assets whilst offsetting the canvas.

    MARI 1.3v2 Builds a Bridge Between NUKE and MARI

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Fri, 01 Jul 2011
    in Software
    Looking forward to getting my hands on this new version of Mari. The whole texturing pipeline is being revolutionised by Mari, and now having Nuke talking with it is going to take it to a whole new level.

    Any students out there thinking of doing texturing should be seriously looking at learning this piece of software.

    MARI 1.3v2 delivers a focused workflow to provide NUKE artists with MARI’s dedicated 3D paint tools, making digital environment and projection work more efficient and final composited scenes more believable.

    mari, nuke

    For more information visit The Foundry.

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