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cgCoach Blog

Find out the latest news about industries for Feature Animation, VFX Films, and Next-Gen Games.

    Blog entries categorized under Software

    ShaderMonger - organize your Maya shaders

    Posted by Andrew
    Andrew
    Andrew has not set their biography yet
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    on Mon, 19 Sep 2011
    in Software

    ShaderMon, the new MAYA tool from Brillstudio, will give Maya shader artists the ability to save their shaders in a project based personal library,catalog them,backup the shaders to a Main library and load them anytime to any project while giving them a fully customizable  preview of the shaders.

    A few of the features included in Version 1.0 :

    * Breaking down objects and extracting  individual shaders
    * Extracting multiple shaders at one go.
    * Rendering thumbnails from most render engines (maya software, mentalRay,Vray etc.. )
    * Grouping and cataloging shaders.
    * Moving and and importing shaders across projects.
    * Main Library and Project Based Library.
    * Create custom setups for displaying of shaders.
    * supports Names Spacing.
    * supports Render layers.
    * Supports IBL (mentalRay)
    * Extracts textures to unique folders based on shader’s name.
    * Rename shaders before saving to library.
    * share your shaders (directly from maya) online with the world.
    * Automatic  packing  and posting of shaders with textures.

    Tags: Untagged

    Katana Demo by Jeremy Selan

    Posted by Andrew
    Andrew
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    on Fri, 01 Jul 2011
    in Software

    Jeremy Selan, Sony Pictures Imageworks, gives an overview of KATANA and history of KATANA at Sony Pictures Imageworks from how they've been using it and films it gets used on to it's flexibility and how it can be used on different productions. Filmed by fxguide at NAB 2011.

    Recent comment in this postShow all comments
    • Alwyn says #
      Looking forward to seeing what The Foundry are going to do with Katana now that they have bought it. It's a really powerful piece ...
    Posted by Andrew
    Andrew
    Andrew has not set their biography yet
    User is currently offline
    on Tue, 14 Jun 2011
    in Software
    The current market is flooded with loads of great Modeling Packages for digital artist to bring their ideas to life. The industry is changing so quickly these days and software developers are constantly trying to keep up with new releases and special features. We have compiled a list of our favourite modeling packages that we feel showcase the best of what is on offer. So check it out and make sure you are using the right ones!
    Recent CommentsShow all comments
    • mikala says #
      Maya the bloatware king of 3D. Thanks but no thanks. The rest are spot on.
    • airflow says #
      Zbrush is a very powerful sculpting package. Its strength is its weakness. It has so may features packed into it that its overburd...
    • mikeybain says #
      I think Zbrush is a great program, definitely enjoy a lot of features in it, but the way it does things so back the front man... i...
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