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cgCoach Blog

Find out the latest news about industries for Feature Animation, VFX Films, and Next-Gen Games.

    Next-Gen Games

    The Witcher 2 Assassins of Kings

    Posted by Alwyn
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    on Mon, 30 Jan 2012
    in Next-Gen Games
    The second installment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action.

    A new, modern game engine, responsible both for beautiful visuals and sophisticated game mechanics puts players in this lively and believable world. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way.

    VGA 2011: Transformers Fall of Cybertron Exclusive Trailer

    Posted by Alwyn
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    on Wed, 14 Dec 2011
    in Next-Gen Games

    This Activision spot for the VGA, directed by Neil Huxley, took 8 weeks to finish. 6 weeks for compositing initially starting with a team of 2, until getting some much needed backup with 3 more people during the last two weeks.

    Impressive considering the timeframe and number of people working on it!

    Autodesk Tools Help Epic Games Create 'Gears of War 3'

    Posted by Andrew
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    on Sat, 15 Oct 2011
    in Next-Gen Games

    To create a spectacular conclusion for "Gears of War 3," Epic Games extended its creative pipeline with middleware and creative tools from Autodesk. Epic integrated Autodesk Scaleform with Unreal Engine 3 to deliver a tour de force UI that features highly polished gameplay with expanded multiplayer modes and the longest story campaign of Epic's games to date.

    "'Gears of War' is one of the most memorable and celebrated sagas in videogame history and we’re proud to be a part of it," said Marc Stevens, Autodesk vice president, Games. "Epic brings the 'Gears of War' UI to a whole new level and does an outstanding job demonstrating what's possible when designing UI with Scaleform. With Scaleform being bundled with the Unreal Engine at no additional cost to licensees, the integration is near seamless."

    Beyond UI, Autodesk Digital Entertainment Creation tools were at the foundation of Epic's art creation pipeline for "Gears of War 3." The concluding title presented formidable new challenges for the Epic Games team, with twice as many cinematics as "Gears of War 2," and required the studio to rig 27 faces. Artists created and textured models in Autodesk 3ds Max software, and animated in Autodesk MotionBuilder and Autodesk Maya software. The Maya scripting tools enabled Epic to write a custom auto-rig to help boost efficiency.

    Autodesk FBX was used to import assets into Unreal Engine 3, as well as to share files between MotionBuilder, 3ds Max and Maya software. "We used to use a proprietary format to import content into the engine, but with FBX we have a centralized format to get all skeleton meshes, animations, targets -- the whole works -- easily into the editor," said Ernst. "It's a great bridge that enables artists to use whichever program they're most comfortable using."


    Adrift Game

    Posted by Alwyn
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    on Mon, 22 Aug 2011
    in Next-Gen Games

    For better or worse, this stunning work isn't for a Blade Runner sequel. No, it's actually the concept art for Adrift, a newly announced game by French developer Dontnod lets hope the visuals translate into the real game.

    Official synopsis:

    Neo-Paris 2084

    Augmented reality and memory manipulation have taken control of peoples’ lives.

    You can now digitize, buy, sell or trade your own personal memories. The last remainders of intimacy have been swept away, in what appears to be a simple extension of the development of social networks and geolocation at the beginning of the 21st century.The “surveillance society” has been accepted by the citizens themselves, in exchange for a few technological benefits. It is a reality that no one even thinks of challenging anymore.

    This memory-based economy gives an immense yet uncontrollable power to a handful of people…





    Dota 2 Gamescom Trailer

    Posted by Alwyn
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    on Tue, 16 Aug 2011
    in Next-Gen Games

    A nice little game cinématique for Dota 2.

    The new game coming from Valve for the PC and Mac! Dota 2 promises to take the unique blend of online RTS and RPG action that has made Dota popular with tens of millions of gamers around the world.

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