Mari 1.4
The Foundry have released a new version Mari 1.4... there are some really cool new features!
This is my favorite software by far for texturing!


Find out the latest news about industries for Feature Animation, VFX Films, and Next-Gen Games.
The Foundry have released a new version Mari 1.4... there are some really cool new features!
This is my favorite software by far for texturing!


Jesse Flores from Framestore NY showing his MARI work on Snickers 'Focus Group'. This demo was filmed at NAB 2011.


A thorough tut from Andy Davies showing the techniques needed to efficiently create a realistic rubble pile by making a tileable ground mesh using Displacement maps and placing pre-made Polypainted assets whilst offsetting the canvas.
Mari has become the new industry standard for textures in the industry check out this article on how Mari was used to create parts of Thor. I personally love using this program and recommend anyone else to give it a go.
See full article here:
http://www.thefoundry.co.uk/articles/2011/07/20/258/mari-hammers-out-thor/
Any students out there thinking of doing texturing should be seriously looking at learning this piece of software.
MARI 1.3v2 delivers a focused workflow to provide NUKE artists with MARI’s dedicated 3D paint tools, making digital environment and projection work more efficient and final composited scenes more believable.
For more information visit The Foundry.