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cgCoach Blog

Find out the latest news about industries for Feature Animation, VFX Films, and Next-Gen Games.

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    Mari 1.4

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Fri, 02 Dec 2011
    in Software

    The Foundry have released a new version Mari 1.4... there are some really cool new features!

    This is my favorite software by far for texturing!

    MARI at NAB 2011

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Fri, 07 Oct 2011
    in Misc

    Jesse Flores from Framestore NY showing his MARI work on Snickers 'Focus Group'.  This demo was filmed at NAB 2011.

    Creating Tileable Textures in ZBrush

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Tue, 09 Aug 2011
    in Software

    A thorough tut from Andy Davies showing the techniques needed to efficiently create a realistic rubble pile by making a tileable ground mesh using Displacement maps and placing pre-made Polypainted assets whilst offsetting the canvas.

    MARI Hammers out Thor

    Posted by mikeybain
    mikeybain
    thinks we should be all checkin out the Facebook page of CGcoach to stay in touc
    User is currently offline
    on Mon, 08 Aug 2011
    in Software

    Mari has become the new industry standard for textures in the industry check out this article on how Mari was used to create parts of Thor. I personally love using this program and recommend anyone else to give it a go.

    See full article here:
    http://www.thefoundry.co.uk/articles/2011/07/20/258/mari-hammers-out-thor/

    MARI 1.3v2 Builds a Bridge Between NUKE and MARI

    Posted by Alwyn
    Alwyn
    Holidays about to finish.... :(
    User is currently offline
    on Fri, 01 Jul 2011
    in Software
    Looking forward to getting my hands on this new version of Mari. The whole texturing pipeline is being revolutionised by Mari, and now having Nuke talking with it is going to take it to a whole new level.

    Any students out there thinking of doing texturing should be seriously looking at learning this piece of software.

    MARI 1.3v2 delivers a focused workflow to provide NUKE artists with MARI’s dedicated 3D paint tools, making digital environment and projection work more efficient and final composited scenes more believable.

    mari, nuke

    For more information visit The Foundry.

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